

Nothing we can do about trader despawns, is a vanilla issue. If you're working together in a group, things will be muuuch easier than if you were solo.Īlong with what saku said, if you place a "static" trader, it should stay. You don't get a class selection for finishing survival, did one of your friends give you one, or you completed the "station tools" quest (2 parts), that rewards a selection.Īside from that, you scrap schematics into knowledge points and combine at the research desk.įarmer is more difficult to *start* with, because of the combat challenge, as it's a support class. Unless I'm missing something, is there another way to start another class at this point? However, I thought I would get another class selection when I finished it. I knocked it out pretty fast as everyone has been gathering raw food.

My friends have all gone weapon classes so I figured I would make my second class Farmer. I finished up the Survival class and was given another class selection. Adds a ton of depth and a little planning for the long term.
#7 days to die ravenhearst no trader mod#
PS- Again, Thanks and Please keep up the great work you guys are doing on this Mod, it is 2nd to none!! Edited by Rakstelon (see edit history)Īwesome mod btw! My buddies and I are loving it. I tried relogging, using the 'Traderarea' console command, tried changing the day and time in hopes of resetting the trader. I have started a new game (which I didnt mind as it was my first run through from a break) but was wondering if there was a work around for this problem if it was to happen again? This was not my first visit to this trader so I was surprised when I was teleported away from the main gate.Īfter numerous relogs and a few console commands suggested by the community didnt help, I've decided to bring it to your attention here, it may not be anything to do with this mod but maybe something that was evident from the Vanilla version.Īll I can tell you is the above, and that the trader was in one of the new prefab towns that included the new skyscraper building ( fish tank penthouse at the top:)) I started a new game a few days back and everything was going as expected, reached lvl 12 on day 6, around midday I decided to do a Trader run to sell off bits and pieces, only to find that the Trader was closed and the Trader npc was no where to be found. Firstly I would like to Thank Jax and the Team for an awesome job on the Ravenhearst mod, it has become my go to 7DTD mod for some time now.
